Spawn Town

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Spawn Town
Base
Name: Spawn Town
In-game name:
Status:
Date:
First joined:
Last seen:
Formed: Early March 2025
Abandoned:
Disbanded:
Location:
Coords: X:0, Z:0
Members: No permanent members
Clans:
Bases:
Schematic:

Spawn Town is a a communal settlement located at the world's origin at X:0, Z:0. The town offers temporary accommodation and resources for new players and travellers, as well as serving as a common meeting ground.

Characteristics

Spawn Town is located in a Taiga forest along the bank of a river that runs to the sea in the north of the Spawn Region. West of the town is a large, natural pillar formation. The architectural style of the town is varied and continuously changing. Currently the town hosts several farms, a lookout tower, a graveyard, a central rotunda (housing the town's nether portal) and a park with large statues of tools.

Eight roads run out from the centre of the town, with the east and west spokes having been constructed with ice to enable high-speed travel along the world's x-axis.

History

A photo of Spawn Town taken in early March 2025.
A photo of Spawn Town taken in late April 2025.

Unlike most other settlements on the server, the construction of Spawn Town was not a coordinated effort. Instead, it has been shaped by successive additions and contributions from many different players and groups over time. Yehomere and Thowan were among the first to establish temporary shelter at the world's origin in early March. In the following days and weeks, farms and other infrastructure was established by a range of contributors.

Due to its central location, Spawn Town has been a continued target for griefers and has been completely destroyed multiple times. Despite this, the town is regularly rebuilt.

Contributors

This list may be incomplete.