Great August Gramepocalypse of 2026: Difference between revisions
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{{EventInfobox|image=Gramepocalypse26.png|duration=10 August 2026 - ongoing|event_type=Population explosion|location=Server Wide}} | {{EventInfobox|image=Gramepocalypse26.png|duration=10 August 2026 - ongoing|event_type=Population explosion|location=Server Wide}} | ||
The '''Great August Gramepocalypse of 2026''', also known as Grameageddon or the Great Grame Flood, refers to an ongoing influx of new players, commonly known as [[Grame|Grames]], primarily caused by a video by NeverMyFault, which was shared across various social media platforms. | The '''Great August Gramepocalypse of 2026''', also known as Grameageddon or the Great Grame Flood, refers to an ongoing influx of new players, commonly known as [[Grame|Grames]], primarily caused by a video by [[NeverMyFault]], which was shared across various social media platforms. | ||
== Cause == | == Cause == | ||
On 10th August 2026, NeverMyFault posted an unpromoted [https://www.youtube.com/shorts/nH-R_Gd0b-A video] on Youtube Shorts, showcasing a Reddit [https://www.reddit.com/r/Minecraft/comments/1vecvzm/20000_deaths_on_a_hardcore_server/ post] made by [[Natonite]] a week prior. The video received over a million views in the first 24 hours, prompting hundreds of new players to join the server. | On 10th August 2026, NeverMyFault posted an unpromoted [https://www.youtube.com/shorts/nH-R_Gd0b-A video] on Youtube Shorts, showcasing a Reddit [https://www.reddit.com/r/Minecraft/comments/1vecvzm/20000_deaths_on_a_hardcore_server/ post] made by [[Natonite]] a week prior. The video received over a million views in the first 24 hours, prompting hundreds of new players to join the server. | ||
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=== 10 August === | === 10 August === | ||
Around 13:00 UTC, LHC server filled up with 100 active players, preventing new ones from joining, an instance unheard of before that. As a response, staff introduced the [[Queue]], which prompted mixed reactions from the playerbase. A number of older players demanded extermination of new grames, while many said grames, namely [[NEW2MINCRFTSYBAU]] began calling for "uprising" both in game and on Discord. Around 14:20 UTC, staff had to temporarily close the server due to unbearable lag. | Around 13:00 UTC, LHC server filled up with 100 active players, preventing new ones from joining, an instance unheard of before that. As a response, staff introduced the [[Queue]], which prompted mixed reactions from the playerbase. A number of older players demanded extermination of new grames, while many said grames, namely [[NEW2MINCRFTSYBAU]] began calling for "uprising" both in game and on Discord. Around 14:20 UTC, staff had to temporarily close the server due to unbearable lag. At this point, the server playercap went down to 80, as the server was too laggy to house 100 players consistently. | ||
From 15:30 UTC onwards, a number of players reported being stuck in the queue despite the LHC server itself having enough space for them. | From 15:30 UTC onwards, a number of players reported being stuck in the queue despite the LHC server itself having enough space for them. | ||
=== Remainder of August === | |||
=== | |||
On 11 August, staff started increasing the player cap of the server, moving from 80 to 85, then to 90. The queue issues were fixed on 12 August. | On 11 August, staff started increasing the player cap of the server, moving from 80 to 85, then to 90. The queue issues were fixed on 12 August. | ||
On 13 August, the server reached 40000 joins, which meant that a thousand players joined in 3 days since 10 August. The staff restarted the server at 2:00 UTC the following day to increase the RAM needed to increase the playercap further, which went from 90 back to 100. | On 13 August, the server reached 40000 joins, which meant that a thousand players joined in 3 days since 10 August. The staff restarted the server at 2:00 UTC the following day to increase the RAM needed to increase the playercap further, which went from 90 back to 100. | ||
On 15 August, the playercap went from 100 to 120 players. On 16 August, the playercap went from 120 to 150 players. | On 15 August, the playercap went from 100 to 120 players. On 16 August, the playercap went from 120 to 150 players. | ||
Bedrock support was re-introduced to the server on 17 August, to allow entry for even more players, who couldn't join previously. | Bedrock support was re-introduced to the server on 17 August, to allow entry for even more players, who couldn't join previously. | ||
By 19 August, another two thousand players joined the server, making the most active period that LHC has ever seen. The server housed many new builds, interactions, and groups as new players flooded the server. Many notable players came from the surge of new players, both friendly and aggressive, allowing for many to create new teams or join pre-existing ones. | By 19 August, another two thousand players joined the server, making the most active period that LHC has ever seen. The server housed many new builds, interactions, and groups as new players flooded the server. Many notable players came from the surge of new players, both friendly and aggressive, allowing for many to create new teams or join pre-existing ones. | ||
=== September === | |||
The effects of the Gramepocalypse continued to affect the server. The server had a higher average player count, meaning the server continued to be more active than before the Gramepocalypse. | |||
== Notable players == | |||
With the high amount of new players joining the server, many of the new joins survived and became notable, well-known players. This includes: | |||
* [[Anticore]] | |||
* [[Tree410]] | |||
* [[Uerasaleus]] | |||
* [[Roteplaz]] | |||
* [[ActuallyTest]] | |||
* [[mouthpasta]] | |||
* [[madbomber733]] | |||
* [[rqam1]] | |||
* [[Hugwu]] | |||
* [[MiskoSkace]] | |||
* [[5mugg]] | |||
* [[DonEatsLambBread]] | |||
* [[Titanomachy938]] | |||
* [[BYBY2023]] | |||
* [[Carrots5500]] | |||
* [[TotallyNotJuan]] | |||
* [[Wikepedia]] | |||
* [[Butterflied]] | |||
The Gramepocalypse also cause the returning of some inactive players, including: | |||
* [[gnagalicious]] | |||
* [[69goose420]] | |||
* [[Oliver_thegoat]] | |||
== Genocide == | == Genocide == | ||
Due to an increased number of new players | Due to an increased number of new players, LHC experienced one of the highest daily death counts in server history. Between 0:00 UTC on 10 August and 16:00 UTC 11 August, 200 players who joined after the video's release died. | ||
[[The Beach]], being a player killing group, had a very easy time killing new players due to how many new players kept joining. | |||
Latest revision as of 18:31, 14 September 2026
| Great August Gramepocalypse of 2026 | |||
|---|---|---|---|
| Event | |||
| Type | Population explosion | ||
| Location | Server Wide | ||
| Duration | 10 August 2026 - ongoing | ||
The Great August Gramepocalypse of 2026, also known as Grameageddon or the Great Grame Flood, refers to an ongoing influx of new players, commonly known as Grames, primarily caused by a video by NeverMyFault, which was shared across various social media platforms.
Cause
On 10th August 2026, NeverMyFault posted an unpromoted video on Youtube Shorts, showcasing a Reddit post made by Natonite a week prior. The video received over a million views in the first 24 hours, prompting hundreds of new players to join the server.
Effects on the server
10 August
Around 13:00 UTC, LHC server filled up with 100 active players, preventing new ones from joining, an instance unheard of before that. As a response, staff introduced the Queue, which prompted mixed reactions from the playerbase. A number of older players demanded extermination of new grames, while many said grames, namely NEW2MINCRFTSYBAU began calling for "uprising" both in game and on Discord. Around 14:20 UTC, staff had to temporarily close the server due to unbearable lag. At this point, the server playercap went down to 80, as the server was too laggy to house 100 players consistently.
From 15:30 UTC onwards, a number of players reported being stuck in the queue despite the LHC server itself having enough space for them.
Remainder of August
On 11 August, staff started increasing the player cap of the server, moving from 80 to 85, then to 90. The queue issues were fixed on 12 August.
On 13 August, the server reached 40000 joins, which meant that a thousand players joined in 3 days since 10 August. The staff restarted the server at 2:00 UTC the following day to increase the RAM needed to increase the playercap further, which went from 90 back to 100.
On 15 August, the playercap went from 100 to 120 players. On 16 August, the playercap went from 120 to 150 players.
Bedrock support was re-introduced to the server on 17 August, to allow entry for even more players, who couldn't join previously.
By 19 August, another two thousand players joined the server, making the most active period that LHC has ever seen. The server housed many new builds, interactions, and groups as new players flooded the server. Many notable players came from the surge of new players, both friendly and aggressive, allowing for many to create new teams or join pre-existing ones.
September
The effects of the Gramepocalypse continued to affect the server. The server had a higher average player count, meaning the server continued to be more active than before the Gramepocalypse.
Notable players
With the high amount of new players joining the server, many of the new joins survived and became notable, well-known players. This includes:
- Anticore
- Tree410
- Uerasaleus
- Roteplaz
- ActuallyTest
- mouthpasta
- madbomber733
- rqam1
- Hugwu
- MiskoSkace
- 5mugg
- DonEatsLambBread
- Titanomachy938
- BYBY2023
- Carrots5500
- TotallyNotJuan
- Wikepedia
- Butterflied
The Gramepocalypse also cause the returning of some inactive players, including:
Genocide
Due to an increased number of new players, LHC experienced one of the highest daily death counts in server history. Between 0:00 UTC on 10 August and 16:00 UTC 11 August, 200 players who joined after the video's release died.
The Beach, being a player killing group, had a very easy time killing new players due to how many new players kept joining.